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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Should there be at least one more major skill balance? - Page 5 - Guild Wars Forums - GW Guru
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Old Oct 07, 2007, 07:42 AM // 07:42   #81
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Rahja is wanting to go all Tyler Durden on the gaming industry. lol
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Old Oct 07, 2007, 07:57 AM // 07:57   #82
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Quote:
Originally Posted by Rahja the Thief
No, it does.

Steps:
  1. Go into Data Center
  2. Shut off Cooling towers
  3. Shut off backups
  4. Walk out of Data Center
  5. Watch Fireworks


I believe reality is nodding in agreement. Expecting Izzy to rebalance the game, now that is not in agreement with reality.
As I do not know the game you are referring to (though I have a pretty good idea it would not be a fantasy game) the joke is lost on me.
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Old Oct 07, 2007, 07:57 AM // 07:57   #83
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Quote:
Originally Posted by Redfeather1975
Rahja is wanting to go all Tyler Durden on the gaming industry. lol
Oh, no no! Me, never!

I simply would like to see ANET repeat a previous mistake, but this time, not fix it for a few weeks. I love random hysteria once in a while. /que server shutdown for mass Riverside hysteria.
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Old Oct 07, 2007, 10:43 AM // 10:43   #84
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Quote:
Originally Posted by Rahja the Thief
Oh, no no! Me, never!

I simply would like to see ANET repeat a previous mistake, but this time, not fix it for a few weeks. I love random hysteria once in a while. /que server shutdown for mass Riverside hysteria.
come on now Rahja, We all know Anerf makes no mistakes. It NEVER happens. just ask all the fan bois whos knees always hurt.
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Old Oct 09, 2007, 08:52 AM // 08:52   #85
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This are my suggestions:

Buff Heal Party : 10 Energy.
Nerf Hammer Bash : 50 % Chance to miss with 4 or less strength. (maybe make it a strength skill then lol, But this would remove all the thumpers.....)

Fix RaO: Just make it a stance.

Theese are the skills but... I would like less dmg from fire.. less dmg from dervish maybe.. and fix Paragons, 80 armor unremovable party buffs and do alot of dmg, from RANGE. ??? ( NERF PARAGONS / Remove ??? )

And Soul Reaping, Make it like it was Few months ago, You get energy all the time, BUt.. Not from Ritualist Spirits, I Think this would work

I Just want more of old guild wars back, Since its just going downhill...
/ thanks.
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Old Oct 09, 2007, 12:16 PM // 12:16   #86
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nerf DANCING DAGGER. jesus. thought the whole concept of guild wars was that it wasn't button mashing. But fostering the spamming of numbers 1-7 is ridiculous.
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Old Oct 09, 2007, 12:22 PM // 12:22   #87
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Quote:
Originally Posted by Takida
This are my suggestions:

Buff Heal Party : 10 Energy.
Nerf Hammer Bash : 50 % Chance to miss with 4 or less strength. (maybe make it a strength skill then lol, But this would remove all the thumpers.....)

Fix RaO: Just make it a stance.

Theese are the skills but... I would like less dmg from fire.. less dmg from dervish maybe.. and fix Paragons, 80 armor unremovable party buffs and do alot of dmg, from RANGE. ??? ( NERF PARAGONS / Remove ??? )

And Soul Reaping, Make it like it was Few months ago, You get energy all the time, BUt.. Not from Ritualist Spirits, I Think this would work

I Just want more of old guild wars back, Since its just going downhill...
/ thanks.
YES! I agree buff spirit way. It's the most skillful build. Since it has huge weaknesses to paragons, dervishes and fire eles please nerf them, and make N/Rt back to energy warehouses. That way I can farm fame. Thanks.
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Old Oct 09, 2007, 12:31 PM // 12:31   #88
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Originally Posted by cthulhu reborn
Well, be careful what you ask for.

Some changes may be needed but clearly Anet don't always take the time to come up with proper solutions and the results are then not for the better. I fear that they don't have the time or staffing or the right people to do changes.
The fact is that after the SR nerf there still is no class that is better at being a ritualist than the necro ( including the ritu itself).
And as we saw on a thread before (that was on the old GWEN forum) a hero team of 3 N/Rt 's basically owns PvE from start to end...one build to own them all. (I do not know what the current PvP status is for the Ritu but I did hear a lot about all ritu teams not too long ago. I don't play PvP so I cannot say more about that side of things).

The guy who made this hero team build did a great job because it really works like clockwork and I've tested it with my guild leader and so far it hasn't been defeated yet anywhere in PvE even by aggroing extra groups for the heck of it (normal mode so far).
We even tried it without an actual healer monk...My guild leader had his ranger with the 3 N/Rt's and I added my paragon (command), with Tahlkora (prot monk), Jora (DD) and Hayda (motivation).
Yes you saw it right...NO healer monk and we owned everything in various area's even dino's. We didn't just own it...it was easy. At one point I ran around aggroing stuff and we fought over twenty level 22+ creatures, including a boss and not a single casualty once on our side.

And as I've understood running with henchies along the N/Rt hero team it still is a breeze. I got more updates about different area's and tricky bosses and all of it was....easy. So far all we could think of as relatively hard to play in PvE normal mode gets totally owned by this.

Now I am not saying that Anet aren't doing anything right...for the most part skill balances seem to have the desired effect but it also seems to me that for the benefit of the quality of the changes there should be less instances of changes like maybe once or twice a year and in my view it seems that they need the balancers to be more mindful of the PvP and PvE differences and I do not just mean game mechanics but also character enjoyment and feel of the game.

So yeah , some changes may be needed but I have grown to fear changes in the game since the more recent history of changes has been...well, let's say less than satisfactory.
I have run N/Rt in TA in a hexway build more than 6 months ago and have screenshots of the 60+ streaks in my screenshot directory, and I'm sure it was even used before then even though I would like to think I'm some internet gaming genius ignoring the fact that it "might" have been used elsewhere before I did...
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Old Oct 09, 2007, 12:54 PM // 12:54   #89
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why was this thread posted in riverside >_>
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Old Oct 09, 2007, 12:56 PM // 12:56   #90
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Quote:
Originally Posted by Absolute Eminence
YES! I agree buff spirit way. It's the most skillful build. Since it has huge weaknesses to paragons, dervishes and fire eles please nerf them, and make N/Rt back to energy warehouses. That way I can farm fame. Thanks.


Buff spiritway? If u think i mean that, Please read my post again.
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Old Oct 09, 2007, 01:52 PM // 13:52   #91
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Quote:
Originally Posted by Takida
Buff spiritway? If u think i mean that, Please read my post again.
Yeah when rit spike and spirit way was even better? Or you referring back to before nightfall skills? Because then we gotta take out skills in the game.
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Old Oct 09, 2007, 02:04 PM // 14:04   #92
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Quote:
Originally Posted by Absolute Eminence
Yeah when rit spike and spirit way was even better? Or you referring back to before nightfall skills? Because then we gotta take out skills in the game.


i said : No energy from rit spirits ....
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Old Oct 09, 2007, 02:15 PM // 14:15   #93
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Quote:
Originally Posted by unienaule
You could be a little less rude until you actually see what the build is and why it's so good.
It is difficult to be less rude than not rude.... and besides... you know what they say about people living in glass houses.



In any case.
Someone said there should be another skill balance (i.e. the PvPers want to shuffle things up a bit and change which build gets to be the new cookie-cutter)...
... and Gaile replied that there would be (i.e. A-Net are going to overbuff certain skills to godliness and overnerf other skills to total worthlessness).
End of story.

/lock request.

Last edited by SotiCoto; Oct 09, 2007 at 02:23 PM // 14:23..
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Old Oct 09, 2007, 04:11 PM // 16:11   #94
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I would apreciate a major skill update where my mesmer was capable of solo conquering the whole game in HM
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Old Oct 09, 2007, 04:17 PM // 16:17   #95
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First buff to paras: remove the pathetic 3sec to activate certain attack skills.

- Ganni
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Old Oct 09, 2007, 04:19 PM // 16:19   #96
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Quote:
Originally Posted by yesitsrob
why was this thread posted in riverside >_>
Because Anet's PR's rarely read the PvP sections of these forums.Which is quite apparent.
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Old Oct 10, 2007, 12:33 AM // 00:33   #97
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Quote:
Originally Posted by Theus
Because Anet's PR's rarely read the PvP sections of these forums.Which is quite apparent.
Them not reading anything is generally better than them reading some of the utter crap people have said here.

And Alex has actually posted a fair amount in Gladiators as of late.
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Old Oct 11, 2007, 12:23 PM // 12:23   #98
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Shouldn't it be live now? Long week.

Last edited by makosi; Oct 11, 2007 at 12:26 PM // 12:26..
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Old Oct 11, 2007, 01:22 PM // 13:22   #99
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Quote:
Originally Posted by Takida
Nerf Hammer Bash : 50 % Chance to miss with 4 or less strength. (maybe make it a strength skill then lol, But this would remove all the thumpers.....)
Lol, Reading that I thought you invented a new skill there for a sec... the "NERF HAMMER BASH" . But instead of that maybe exchange it for "crosseyed hammer bash" (only during April fools or something) 50% chance to miss with 4 or less strength and hitting your own foot causing 50HP self damage and crippled for 10 seconds . That should stop any thumping going on for a while
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Old Oct 11, 2007, 01:26 PM // 13:26   #100
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Quote:
Originally Posted by Gaile Gray
Skill balances will be rolled out next week.
Oh shit here comes the nerf bat again ^^
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